| Oyun Adı |
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ICEWIND DALE II |
| Oyun Hilesi |
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Inventory Kodlar?A?a??daki kodu [ctrl][tab] tu?lar?na bas?nca aç?lan konsola yaz?n: ctrlaltdel:createitem("x", #) Burada "x" yerine a?a??daki listeden istenen e?yan?n kod numaras?n?,# yerine de istedi?iniz miktar? yaz?n. (miktar sadece gem'ler için çal???yor.Armor, boot, belt vb. sadece bir tane yarat?l?r). Örnek: 20 diamond için ctrlaltdel:createitem("00GEM26", 20) yazmal?s?n?z.Kod Aç?klama
Cloak'lar 00CLCK02 Protection +3 00CLCK03 Displacement (+4 to Save vs. Missile) 00CLCK04 Non-Detection (invisible to scrying spells)Bracer'lar 00BRAC01 Bracers 00BRAC02 Defense +2 00BRAC03 Defense +3 00BRAC04 Defense +4 00BRAC05 Archery 00BRAC10 Expertise 00BRAC11 Icelandic Pearl (+? To Save vs. Cold)Belt'ler 00BELT03 Bluntness (+3 to Save vs. Blunt Weapons) 00BELT04 Piercing (+3 to Save vs. Piercing Weapons) 00BELT05 Beautification (Permanent Blessing)Boot'lar 00BOOT02 Stealth (+2 to Hide) 00BOOT03 North (+? To Save vs. Cold) 00BOOT04 Avoidance (+4 to Save vs. Missile) 00BOOT05 Grounding (+4 to Save vs. Electricity) 00BOOT09 Winterbranch (Immune to Snare,Entangle) 00BOOT14 Yeti (+? To Save vs. Cold) 00BOOT15 Snow Wolf (+? To Save vs. Cold, +1 Char)Armor 00CHAN06 Baleful (+7? Char-3, Immune to Mind) 00CHAN07 Elven Chain of the Hand (+8?) 00CHAN08 Armor of Life (Regen+1, +8?) 00CHAN09 Ogien's Armor (+7?, Enrage Animal)Wand'lar 00WAND01 Wand of Fear 00WAND02 Wand of Magic Missiles 00WAND03 Paralyzation 00WAND04 Fire (6d6, 6d6+6) 00WAND05 Lightning (6d6) 00WAND06 Sleep 00WAND07 Summon Monster (Summon Monster II) 00WAND08 Wand of Heaves (Cleric wand)Gem'ler 00GEM01 ile 00GEM30 aras? 00GEM26 Diamond (Needed for Airship Quest, Chapter II) 00GEM29 Kings Tears 00GEM30 Rouge Stone |
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